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Red Alert2
Walkthrus
Soviet
Mission 3: Big
Apple, New York
In this mission
you start the psychic invasion of America in New York. You will have to clear
the area of Allied units and capture an Allied Battle Lab.
Objectives: Capture
the American Battle Lab, build and defend a Psychic Beacon.
You start the
mission with practically nothing.
You only have a Radar Tower, Tesla Reactor, and a Construction Yard. You
should start building a Barracks and Refinery right away, and then a War
Factory. You also need to concentrate on building up your base defenses. Make
a lot of Conscripts and garrison the buildings to the north and east of your
base, near the Tech Derricks. You should also capture the Tech Derricks with
your Engineers. There is very little ore around your base, so capturing the
Tech Derricks is very important! Reinforce the area around the Derricks
with tanks and Flak Tracks. A few Sentry Guns here is in order too.
You will also be
reinforced with a couple Psi-Corp units. These units can be used to
mind-control a single enemy. For example, you could use them to control an
Allied Grizzly Tank and have the tank scout the map for you or attack their
base with their own unit! Now take a Flak Track and explore the area all
around your base. You will see a large bridge. Don't cross it. Just explore
the area to the left and right of the bridge. You'll see some buildings near
the bridge. Send out groups if 10 Conscripts and garrison all the buildings
you find. This will help defend your base from attacking Allied troops.
Tip:
Most of the buildings are severely damaged and will need to be repaired by
your Engineers before the Conscripts can garrison them. Buildings in the red
cannot be garrisoned until they are repaired.
Now keep pushing
north and east towards the enemy. Don't forget to build a few Rhino Tanks and
Flak Tracks to protect your base, and keep repairing and garrisoning buildings
as you go along. If you run into a building that is garrisoned by Allied
troops, make some V3 Rockets and have them take out the building. Three V3s
can take out most buildings.
Tip:
You can find some Tech Outposts along the western side of the map. You can
capture these and use them to repair your vehicles. Just make sure you can
defend them before capturing them. You should garrison nearby buildings if you
plan on capturing the Outposts. They will help greatly in defense.
Ending this
battle: Time to make the
final push towards the enemy. The best approach is from the northwest, near
the second of the two Tech Outposts you were told to capture above. Build a
second Barracks here and start churning out Engineers and Conscripts. Now
repair the buildings on the hill to your north with your Engineers and
garrison them with your Conscripts. Then send a couple Conscripts to scout out
the area down the east side of the hill that leads to the Allied base. You'll
find a few Pillboxes here. Use your V3 Rockets to take them out. Now repair
the buildings in front of the Allied base and garrison all of them with
Conscripts. Now start moving into the Allied base and destroy everything. Use
your V3s to take out Pillboxes and have your Engineers capture whatever you
want. Get the Allied Barracks first, then start making Flak Troopers, lots of
them! You can also capture the War Factory and make some IFVs. NOTE:
Just remember to make
your captured structures your Primary buildings so your units will come out of
that building.
Tip:
If you captured the Allied War Factory, you can make IFVs and place Tesla
Troopers inside them. This will get you a vehicle that fires the Tesla weapon!
Capture or
destroy everything basically. DO NOT TOUCH THE ALLIED BATTLE LAB yet!
Very Important...
Before you
capture the Battle Lab, garrison all the buildings inside the Allied base, or
what use to be the base =) Now go ahead and capture the Battle Lab. It will
change into a Psychic Beacon. You must protect this until it deploys! The
Allies will hit you with everything they have. Now you see the reason for
garrisoning all the buildings your were told to earlier. I sure hope you
listened! Once the Psychic Beacon deploys, you will receive reinforcements of
PSI-Troopers via para-drop. Use them to mind control enemy vehicles that get
too close to the Psychic Beacon. If you garrisoned all the buildings around
the Beacon as you were told to, you should have no trouble handling the Allied
attacks. You should also have Flak Troopers and Flak Tracks near the Beacon to
shoot at incoming Allied planes dropping Allied paratroopers near the
Beacon.
Don't worry
about any other battles going on. Your main concern is to protect the Psychic
Beacon. That's it. You can also repair the Psychic Beacon if it becomes
damaged. Use your Engineers. Just keep some near the Beacon. You may need
them.
Done Deal:
Once the Beacon is fully charged up, it deploys and all the enemy troops fall
under your control. The
mission is over!
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