Red Alert 3 Official Bonus Maps

Check descriptions of maps below. To install, simply download the .exe file to your desktop, then double click the icon and maps will install automatically for your Red Alert 3 game with the installer program. No searching for folders to install to. To play the maps, simply fire up your game and look for the map name in the map list, then enjoy playing Red Alert 3. These maps may also be used for the expansion RA3: Uprising.


Picture

Map Information

Pier Pressure (Game Bonus Map) is a 2-player map. Players start out in the water with two ore nodes. More ore nodes to expand to further inland, and two others in the south east corner or the map. Lots of buildings to garrison in this seaside community, and a few oil derricks up for grabs. There is a pier located between the two players. At the end of the pier is the 'Game' building. Capture and hold this for a nice money flow during the game.

Download Pier Pressure HERE.  (7.4MB - .exe file)

Age of Wreckoning (Warhammer Bonus Map) is a 4-player map with a unique symmetrical design. Each player starts off with two ore nodes located behind their starting position on the water. There are other ore nodes and oil derricks located on the land (north, south, east, and west points) and more ore nodes on the water to expand to. There's not much room to build on land, so most of your base will be on the water. Navy plays a major role in this map. In the center of the map is Veteran Academy. Capture this and all your units start off as Veterans (experience level). Of course, once captured, the trick will be to hold this building, which won't be easy.

Download Age of Wreckoning HERE.  (5.4MB - .exe file)

Black Tortoise (Beta Tester Bonus Map) is a 2-player map that is based on the fifth Allied campaign mission. The starting areas are asymmetrical. One player starts out high on a floating fortress with one narrow entry way. The other player stages an attack from the open seas. The player on land has four ore nodes, a hospital, and a garage. The player on the water starts with six ore nodes, a dry dock, and two oil derricks. The player on the sea has the income advantage, while the player on land has a better position for defending his territory.

Download Black Tortoise HERE.  (4.7MB - .exe file)

Deep End (EA Store Bonus Map) is a 2-player map. Players are separated by a bay of water. Both sea and air units play a pivotal role in this map. Players start with two ore nodes. Other ore nodes are located in the south-eastern corner in the water, north-western corner on land. A few oil derricks available, and lots of buildings abound for garrisoning your troops. The player in the north-east does have a slight advantage as the starting ore nodes are located inland and not near the water. The player in the south-west will have to guard the starting ore nodes as they sit on two docks that protrude into the water.

Download Deep End HERE.  (7.4MB - .exe file)

Dreadnought Alley (Gamestop Bonus Map) is a tropical 2-player map. Players start with two ore nodes. The two islands in the center of the map have more ore nodes and oil derricks. Buildings scattered about to garrison. Check out the Gamestop store located in the upper north between the two player positions.

Download Dreadnought Alley HERE.  (6.5MB - .exe file)

Neon Crisis (Preorder Bonus Map) is a 4-player map. Players start with two ore nodes, and an oil derrick nearby. There are plenty of buildings to garrison in this industrial looking dockside map. Buildings scattered about in the center as well. Two other ore nodes are up for grabs in the south-east corner of the map. Tech goodies available for capture.

Download Neon Crisis HERE.  (5.4MB - .exe file)

Wrong Steppe (Best Buy Bonus Map) is a 2-player map. Players start with two ore nodes, which are surrounded by walls. There are plenty of buildings to garrison nearby the base areas. Buildings scattered about in the center as well. Two other ore nodes and oil derricks are up for grabs in the north-east section between the two player starting positions. Check out the Best Buy store located in the upper north between the two player positions.

Download Wrong Steppe HERE.  (5.9MB - .exe file)

   
  Please note the five maps listed below are in a map pack.
  Download all five maps below HERE.  (30.3MB - .exe file)

Turtle Village is a tropical 2-player map. You'll start with two ore nodes on land in a highly defensible area. There are only four narrow ways into or out of your base, two shorelines and two land routes. Within your protected half is a single expansion node, and there are two more at sea if you're brave enough to venture out. The center of the map holds higher ground and 3 observation posts to clear the fog of war on your enemy's base. On either side of the island you'll find more garrisons and an oil derrick.

Swimming Hazard is a 6-player map for 3 vs 3 battles. Between each of the players is an expansion node and a garage or a hospital. The raised outer rim of the map holds numerous observation posts and ore nodes, but can only be accessed via a starting base. The pool in the center of this map holds 6 oil derricks and a destructible bridge. The outer rim area of the map opens every player up to sneaky tactics like engineers, terror drones, or commandos.

Loch Mess is a 5-player Volcano map. This horseshoe-shaped map encourages players to attack to the west with it's uneven placement of ore nodes and tech structures. The eastern two players will see the least harassment but have the least amount of money. The far west player starts in a highly defensible volcano which has four ore nodes, four derricks, and only two ways in. The Eastern players should go navy and control the central bay. The central players are on a protected bluff, so aircraft is a good option. The far west player in the volcano should focus on staying alive and gaining an economic advantage.

Last Resort is a 4-player island map. Each of the four starting islands has 2 ore nodes and a plenty of tech goodies, including a dry-dock, hospital, garage, and two observation posts. No derricks in sight. Midfield is the valuable Veteran's Academy, which will make all your units spawn with a chevron dealing more damage and sporting more health. Amphibious, air, and naval bombardment units are key to mobility on this map.

Repair Bay is a unique 3-player map. Each player starts with 2 ore nodes, and has 2 pairs of expansion nodes near their starting area. At 6 easy nodes per person, money won't be an object on this map. The player to the west has a dry-dock that heals naval units alongside easy water access. The player in the north-east has a garage and a hospital to heal tanks and infantry, as well as numerous garrisonable structures. The southern player starts high on a bluff with an airport to heal aircraft.

 

 

copyright© 1998-2009 Den Games Network (see legals)